GPN12:Gamejam:transport: Unterschied zwischen den Versionen
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a strategy / micro management game by xAndy for the [[GPN12:Gamejam]]. written in c++11 | a strategy / micro management game by [https://twitter.com/xAndy xAndy] for the [[GPN12:Gamejam]]. written in c++11 | ||
[[Datei:2012-06-09-214246_800x500_scrot.png |400px|right]] | [[Datei:2012-06-09-214246_800x500_scrot.png |400px|right]] | ||
make money by transporting goods to and from captured towns and buy more robots to transport more things and capture more towns. | make money by transporting goods to and from captured towns and buy more robots to transport more things and capture more towns. |
Version vom 9. Juni 2012, 22:28 Uhr
a strategy / micro management game by xAndy for the GPN12:Gamejam. written in c++11
make money by transporting goods to and from captured towns and buy more robots to transport more things and capture more towns.
How to play
- select one of your(blue) towns and send units to other towns by clicking on them.
- deselect with space.
- make money by moving units between your towns. they will consume resources.
- you win a level by holding all towns.
How to compile
- you need g++ >=4.7 or clang >=3.1
- sdl, sdl_image, sdl_gfx, sdl_ttf, sdl_mnixer
- scons
- for gcc: scons -f SCons.gcc
Download
- Source: github
- Binaries: nope