GPN12:Gamejam:transport: Unterschied zwischen den Versionen
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XAndy (Diskussion | Beiträge) (Die Seite wurde neu angelegt: „a strategy / micro management game by xAndy for the GPN12:Gamejam. written in c++11 make money by transporting goods to and from captured towns and buy mo…“) |
XAndy (Diskussion | Beiträge) Keine Bearbeitungszusammenfassung |
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* for gcc: scons -f SCons.gcc | * for gcc: scons -f SCons.gcc | ||
== Download == | == Download == | ||
* Source: | * Source: [[https://github.com/ydnax/gpn12gamejamgame]] | ||
* Binaries: nope | * Binaries: nope | ||
{{Navigationsleiste GPN12:Gamejam}} | {{Navigationsleiste GPN12:Gamejam}} |
Version vom 9. Juni 2012, 20:31 Uhr
a strategy / micro management game by xAndy for the GPN12:Gamejam. written in c++11
make money by transporting goods to and from captured towns and buy more robots to transport more things and capture more towns.
How to play
- select one of your(blue) towns and send units to other towns by clicking on them.
- deselect with space.
- make money by moving units between your towns. they will consume resources.
- you win a level by holding all towns.
How to compile
- you need g++ >=4.7 or clang >=3.1
- sdl, sdl_image, sdl_gfx, sdl_ttf, sdl_mnixer
- scons
- for gcc: scons -f SCons.gcc
Download
- Source: [[1]]
- Binaries: nope