Server
mehr doku und http://spacegoo.gpn.entropia.de
spacegoo.gpn.entropia.de:6000
Code fürs Kampfsystem
def battle_round(attacker,defender): #nur eine asymmetrische runde. das hier muss mal also zweimal aufrufen. numships = len(attacker) defender = defender[::] for def_type in range(0,numships): for att_type in range(0,numships): multiplier = 0.1 absolute = 1 if (def_type-att_type)%numships == 1: multiplier = 0.25 absolute = 2 if (def_type-att_type)%numships == numships-1: multiplier = 0.01 defender[def_type] -= (attacker[att_type]*multiplier) + (attacker[att_type] > 0) * absolute defender[def_type] = max(0,defender[def_type]) return defender
def battle(s1,s2): ships1 = s1[::] ships2 = s2[::] while sum(ships1) > 0 and sum(ships2) >0: new1 = battle_round(ships2,ships1) ships2 = battle_round(ships1,ships2) ships1 = new1 #print ships1,ships2 ships1 = map(int,ships1) ships2 = map(int,ships2) #print ships1,ships2 return ships1, ships2